


For more information see the "OpenGL Shader Disk Cache" section in the "Specifying OpenGL Environment Variable Settings" chapter of the README.Ĭhanged the default location for new OpenGL/Vulkan Shader Disk Caches. Note that caches with paths containing "/.nv/ will continue to use the previous default of 128MB unless the size is manually overridden.

Increased the default size for new OpenGL/Vulkan Shader Disk Cache location to 1024MB. Removed the MetaMode string truncation warning for older X Servers when saving the X Configuration file from nvidia-settings.įixed a bug where copying from an X11 pixmap to an RGB overlay window would exhibit corruption. Fixed the X driver's composition pipeline (used, e.g., for X desktop rotation, "ForceCompositionPipeline", and some OpenGL Swap Group configurations) to correctly preserve color precision in depth 30.įixed a bug that could cause X clients to crash when closing display connections to the X server.įixed a bug that could cause the X server to configure DisplayPort Multi-Stream Transport displays in an inconsistent order.įixed a performance regression in the NVIDIA X driver which affected some X11 RENDER extension use cases.įixed a bug where glGetGraphicsResetStatusARB would incorrectly return GL_PURGED_CONTEXT_RESET_NV immediately after application start-up if the system had previously been suspended.įixed a regression that allowed displays to enter DPMS mode even when DPMS is disabled in the X server settings.įixed a bug that could cause detailed timing information for displays with a large number of detailed timings to be truncated in the X log.įixed a bug that prevented scaled display resolutions configured via the nvidia-settings control panel from being reported by RandR.įixed a bug with the SLI Mosaic Mode configuration dialog in nvidia-settings that left displays enabled when they were not needed in the selected configuration.
